Modernization, Army, cybersecurity, technology

The U.S. Military Academy at West Point will upgrade its email services to a cloud-based model, which the academy said will help facilitate projects and information sharing anywhere, rather than restricting email service to network-capable devices. […]

DoD Pentagon Military
Modernization, Army, cybersecurity, technology

The latest edition of the Army’s annual Cyber X-Games exercise is designed to let Reserve and other cyber warriors team up to train in dealing with real-world situations. It is focused on protecting U.S. infrastructure, an area somewhat outside the norm for the exercises, but one that reflects an emerging potential battleground on the cyber landscape. […]

Army Lieutenant General Paul Nakasone is taking over this afternoon as chief of U.S. Cyber Command and director of the National Security Agency.  At the same time, U.S. Cyber Command is being elevated to the level of a full unified military command, the Defense Department said today. […]

In another example of how far the cyber domain is pervading every aspect of warfare, military units are beginning to add cyber protection testing to vehicles before they hit the road. […]

The Army recently added 18 more vendors to its $250 million Army Cloud Computing Enterprise Transformation (ACCENT) contract, which kicked off last year with 50 vendors certified as meeting the Army’s requirements for cloud services. […]

Like King Louie in the Jungle Book–Artificial Intelligence has to learn like people. Machine learning’s surely a brilliant student, but it’s still a slow learner. Once trained to recognize patterns, analyze huge amount of data, or interpret speech, they can do the job at lightning speed, often better than humans can. But the training part of that equation can be a labor and programming-intensive task, because machines still learn like machines–one thing at a time, often only after repeated instruction. […]

A lot of the Army’s most high-profile modernization projects concern complex, expensive weapons systems that emerge from research and development, budgeting, and procurement process inside the halls of the Pentagon and other facilities and outside of the experience of most people. But some key elements of the Army’s efforts to keep pace with the demands of a changing world are so familiar to people at home, at work, or in a coffee shop that they take them for granted. An example of this is good, reliable Wi-Fi. […]

The Army and Navy recently announced that their Cyber Mission Teams were fully operational, and the U.S. Cyber Command now has all of their planned complement of 133 teams in business. With its people (totaling more than 6,000 service members and civilians) in place, U.S. cyber forces can now look to machines to help carry out effective operations in the cyber domain. […]

MeriTalk compiles a weekly roundup of contracts and other industry activity. Here’s what happened this week in the Federal Information Technology community. […]

Army

The market for virtual reality headsets—like the popular gaming system known as Oculus Rift, or the many headsets that are now shipping with consumer drones—is poised for rapid growth starting this holiday season. In fact, Juniper Research estimates that global sales of VR headsets will hit 3 million next year and as much as 30 […]

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It takes years to develop, test and field major weapon systems throughout the Defense Department. But when it comes to cyberspace, emerging threats and capabilities are measured in hours, minutes and seconds. The old way of buying defense systems just can’t keep up. The Army, however, is applying a strategy known as the IT Box […]

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